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  • Kaspersky Source Code In the Wild
    By on January 31, 2011 | Comments Off  Comments

    mvar writes “The source code of an older version of ‘Kaspersky Internet Security’ has been circulated on the internet. The code was created in late 2007 and was probably stolen in early 2008. Names contained in the source indicate that the stolen code was probably a beta version of the 2008 software package – the current release is Kaspersky Internet Security 2011. According to a Russian language report by CNews (Google translation), the code (more…)

  • CIA Drones May Have Used Illegal, Inaccurate Code
    By on September 25, 2010 | Comments Off  Comments

    skids writes “Coders hate having to rush code out the door before it’s ready. They also hate it when the customer starts making unreasonable demands. What they hate even more is when the customer reverse engineers the product and starts selling their own inferior product. But what really ticks them off is when that buggy, knockoff product might be used by targeting systems in military unmanned drone attacks, and the bugs introduce location errors (more…)

  • id Software Demos Rage On iPhone, Releases Source Code For Two Games
    By on August 12, 2010 | Comments Off  Comments

    glenkim writes “Kotaku has posted their liveblog of the QuakeCon 2010 keynote, with some big announcements by game developer and Slashdot regular John Carmack. Highlights include a video of the id Tech 5 engine (aka Rage) running on the iPhone 4G at 60fps, with claims that it also runs on the iPhone 3GS. Carmack noted that performance on the iPhone was able to ‘kill anything done on the Xbox or PlayStation 2.’ He also announced the source code release (more…)

  • Myths About Code Comments
    By on January 2, 2010 | Comments Off  Comments

    theodp writes “Jason Baker gives his take on the biggest misconceptions about code comments: 1) Comments are free (‘When you update the code that the comment references, you usually have to update the comment as well’). 2) Comments make code more readable (‘by far the most pervasive myth that I’ve encountered’). 3) You should comment every function, method, class, and module (‘documenting something that needs no documentation is universally a bad (more…)

  • All GPLed Code Removed From MonoDevelop
    By on December 24, 2009 | Comments Off  Comments

    rysiek writes “A few days ago, Miguel de Icaza wrote on his blog that the whole of MonoDevelop is now ‘free’ of GPL-licensed code. ‘MonoDevelop code is now LGPLv2 and MIT X11 licensed. We have removed all of the GPL code, allowing addins to use Apache, MS-PL code as well as allowing proprietary add-ins to be used with MonoDevelop (like RemObject’s Oxygene).’”

    Read more of this story at Slashdot.


  • Offset Bad Code, With Bad Code Offsets
    By on December 3, 2009 | Comments Off  Comments

    An anonymous reader writes “Two weeks ago, The Daily WTF’s Alex Papadimoulis announced Bad Code Offsets, a join venture between many big names in the software development community (including StackOverflow’s Jeff Atwood and Jon Skeet and SourceGear’s Eric Sink). The premise is that you can offset bad code by purchasing Bad Code Offsets (much in the same way a carbon-footprint is offset). The profits are donated to Free Software projects which work (more…)

  • Did Microsoft Borrow GPL Code For a Windows 7 Utility?
    By on November 8, 2009 | Comments Off  Comments

    Goatbert writes “Rafael Rivera over at WithinWindows.com has found evidence that Microsoft has potentially stolen code from an open source/GPL’d project (ImageMaster) for a utility made available on the Microsoft Store to allow download customers to copy the Windows 7 setup files to a DVD or USB Flash Drive. If Rivera’s evidence holds up, this could be some serious egg in the face for Microsoft at a time when they’re getting mostly good press from (more…)

  • Linden Lab Targeted in Second Life Sex-Code Lawsuit
    By on September 24, 2009 | Comments Off  Comments

    Having virtual sex in Second Life isn’t what it used to be. The 6-year-old virtual world, run by Linden Lab of San Francisco, is apparently so littered with bootlegged sex toys that it’s hard to know whether you’re getting the right bang for your buck.